F1 - increases view distance
F2 - Pauses the demo. But due to changes the Tribes Vengeance team made to the movementsystem in the Unreal Engine pausing is bugged and only "visually" pauses the demo. Internally the players will still move even if the demo is paused. So when you unpause you will see the effect that the players are suddenly at different places.
F3 - Toggles Pathedit Mode on/off. You can read more about Pathedit Mode in Chapter 7.
F4 - Necessary key to reset the Cam after restarting a demo. See chapter 3.2 for more details.
F5 - Toggles Timedpath Mode on/off. See chapter 4.3.
F6 - Toggles Marker Mode on/off. See chapter 5.
F7 - Save function. See chapter 3.
F8 - Load function. See chapter 3.
F9 - Shows the level in different Rendermodes
F10 - Shows the distances from your current location to the Campoints you made.
F11 - show Marker Times. See chapter 5.
F12 - If you did hit F11 you can cycle through the Markers with F12. See chapter 5.
Numpad1/2 - Changes either Speccam speed or Camera speed. Or if you are in Pathedit Mode this keys can change the shape of the Campath. See 2.2, 4.2 and 7.
Numpad0 - Selects a Player as target or as reference object for Markers. See 5.2 and chapter 6.
Numpad-/+ - Selects a Campoint so that you can roll it, replace it, or to change the path next to it. See 6.3, 7 and 9.
Numpad5 - Creates a new Campoint. See chapter 2 and 5.2.
Numpad3 - Puts you into Cam view and manually starts the Camera. See 2.5.
Numpad6 - Selects a Projectile(discs etc.) as target or as reference object for Markers. See 5.2 and chapter 6.
Numpad9 - Makes the Campath and Markers invisible. See 2.5 and 5.3.
Numpad7/8 - Used to change roll/fov for Campoints
NumpadX(/Numpad*) - If a target was selected with Numpad0 or Numpad6 this makes the Camera centering this target. See chapter 6.
O - The 'O' key(not the zero key) is used to switch between rollmode and fovmode. See chapter 8.
1-9 - The Number keys on your keyboard can be used to change the speed of either the speccam or your camera quickly. See 2.2.
Numpad4 - Deletes the last Campoint. See 7.1.
Z - Assigns a Campoint a new location. See 7.2.
B - Also changes a Campoints time if it is assigned a new location. See 7.2.
K - Changes the View to the speccam. See 2.2.
WASD,SHIFT,SPACE - used to move the speccam. See 2.2.
H - Shows some Info about keys and currently active modes directly on the screen.
U - Lets you move through walls/hills with the speccam. In other words the speccam will not collide with the world anymore.
. - Shows coordinates, rotation and FOV of the current speccam,cam or Campoint location.
P - If you hit this key and pause the demo with F2 while your playing a Campath the Cam will also stop moving. Otherwise it will continue moving(but only if it is not in timedpath/automatic mode. In Automatic timing mode the Cam will never move when the demo is paused).
F - Shows name of the currently specced player